12/18/2008
| Emerahl
Patch 1.1b and 1.1c
The last couple of days, 2 mini-patches have been implemented. Here's a compilation of the patch notes for both:
- Enemy players will no longer become invisible to players who use a stealth ability. This includes the abilities "Incognito" and "Shadow Prowler".
Knight of the Blazing Sun:
- On Your Guard!: This ability will now damage a target a maximum of once every two seconds. This applies to instances of multiple Knights casting this aura in the same party.
- Made some improvements to server performance during large-scale open RvR battles.
- Improvements have been made to reduce the texture blurring that some players have been experiencing. We will continue to work to resolve this issue completely.
- We've added additional messaging to the Inventory Overflow system introduced in the 1.1a patch. This was done to aid players in understanding what the Inventory Overflow in fact does and how to utilize this new feature.
- Improved the framerate loss that sometimes occurred when deploying a guild standard. We will continue to work to resolve this issue completely.
- Fixed an issue that was causing the Nordenwatch scenario to crash intermittently.
- Fixed an issue that would cause the wrong realm name to appear in the center-screen Keep or Battle Objective capture message.
- Renown, experience, and Influence rewards have been added for attacking and defending Fortresses.
- Renown gains: This patch includes a significant fix to the amount of Renown gained in both open Realm vs. Realm combat and Scenarios. The intent of this change is for players to gain Renown based on the differential between a player’s Rank and Renown Rank. The examples given below are based on solo Realm vs. Realm confrontations without any sort of bonuses and with both players being of the same Renown Rank (differences between RRs also affect RPs awarded):
* If a Rank 40/Renown Rank 1 solo kills a Rank 31/Renown Rank 1, the Rank 40 will receive 206 Renown as a reward.
* If a Rank 40/Renown Rank 1 solo kills a Rank 18/Renown Rank 1, the Rank 40 will receive 70 Renown as a reward.
Notice that this is a larger reward than the Rank 40 would receive with the previous system (51 and 5 respectively). - To discourage exploitation of this system, if a player is killed repeatedly in a short amount of time they are worth less Renown each time due to the existing diminishing returns system. Also, please keep in mind that the difference between players' Renown Ranks will also affect the amount of RP rewarded.
- Nordenwatch: Reenabled access to this Tier 1 Empire vs. Chaos Scenario. Fixed an issue with this Scenario that affected server stability.
- Fixed an issue that caused buff and debuff icons to persist on a player's screen even after the effect(s) had worn off.
- Players who run the game at a graphical resolution of 1600x1200 will now once again be able to create new auctions at the auction house.
Source:
US Herald
Keg End
Get into the holiday spirit with WAR's latest in game event- the Dwarf New Year's festival of Keg End.
Running from the 17th of December (18th on EU servers) through to the 5th of January Keg End is a festive extravaganza packed with great new items, monsters, events and challenges for players to master. Keg End is filled with the things Dwarfs like best - Beer, Boasting and things that explode.
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Check out our
Keg End article where you can get more info on Public Quests, Items and Rewards.